DADA-101 notes
By Ash Lewis
Summaries of every lesson of Defence Against the Dark Arts year 1. This was made purely for myself but maybe you’ll find it useful somehow. *Please note there could be false information, missing information, grammer errors and spelling errors in this book.*
Last Updated
Aug. 15, 2024
Chapters
4
Reads
8
1. Introduction to Defense Against the Dark Arts
Chapter 2
The Dark Arts: An Introduction
The Dark Arts have always existed alongside the light and encompass any magic intended to harm, injure, or kill. They include various branches like potions and charms. Those who seek power often turn to the Dark Arts, but this pursuit corrupts both their soul and body, as seen in Lord Voldemort, who was once Tom Riddle.
During 1997-1998, Voldemort and his Death Eaters briefly legalized the Dark Arts, even replacing the Hogwarts Defense Against the Dark Arts course with one that taught the Dark Arts themselves. The Dark Arts cannot be fully defeated or known; they evolve and grow stronger when challenged. The Ministry categorizes Dark magic into five areas: Dark spells, Dark potions, Dark creatures, Dark Artefacts, and Dark practices. In this course, the focus will be on Dark spells and creatures, with a deeper look into Dark Artefacts in later years. A Dark spell is defined as any spell cast with the intent to harm, which aligns with the broader definition of the Dark Arts
The Dark Arts: The Three Spell Categories
The jinx —> The lowest level of dark spells, a minor irritation. Some common examples of jinxes are the Tripping Jinx, the Stinging Jinx, and the Knockback Jinx.
The hex —> These will often do more lasting damage. Some popular ones include the Bat-Bogey Hex, the Hurling Hex, and Densaugeo. They are viewed as major inconveniences that cause a moderate amount of suffering. These spells can be reversed through the use of a Hex Breaker.
The curse —> These spells are usually cast with the intent to severely harm or potentially even kill the target. Some of the more well-known curses are the Reductor Curse, the Full Body-Bind Curse, and the Conjunctivitis Curse.
The Wand-Lighting and Wand-Extinguishing Charms
Spell: The Wand-Lighting Charm
Incantation: Lumos (LOO-mos)
Wand Movement: A counter-clockwise loop
Concentration: Low - lighting up the tip of your wand
Willpower: Low
Spell: The Wand-Extinguishing Charm
Incantation: Nox (NOCK-ss)
Wand Movement: A flick of the wand
Concentration: None
Willpower: None